• Home
  • /
  • 7cgi 3dsmax modeling 2.(Iridium)

7cgi 3dsmax modeling 2.(Iridium)

Class 01

  • Modifiers: Push
  • Creating Mousetrap.
  • Creating Siege Weapon.
  • Creating Slot Machine.
  • Creating Carousel.

Class 02

  • Creating objects and playing with their parameters.
  • Editing objects with modifiers.
  • Creating and editing shape object and playing with their parameters.
  • File saving, clone, instance.

Class 03

  • Unit measurements.
  • Group.
  • Modifiers: lattice, bend, Melt, taper.
  • AEC extended.

Class 04

  • Array.
  • Snapping.
  • Modifiers: FFD, Pivot, Shell, Xray mode, Noise.
  • Sub-object level of Modifiers.

Class 05

  • Spline in detailes.
  • Text & textPlus.
  • Modifiers: Lathe, Sweep.

Class 06

  • Booleans, Pro-boleans, Scatter, Bevel.
  • Loft in details.
  • Organize work with layers.
  • Merge files, hide-unhide, freez-unfreez.
  • Tools> re-name.

Class 07

  • Preference: Scene undo level, autobackup.
  • Viewport config: background, layout, statistics.
  • Modifiers: slice, cap hole.

Class 08

  • Poly modeling day 1.

Class 09

  • Poly modeling day 2.
  • Viewport shading parameter.

Class 10

  • Poly modeling day 3.
  • Hot key editor, Load UI.