Class 01
- User interface basics.
- Box and Teapot creation.
- Viewport and navigation.
- Basic tools = move, rotate, scale
Class 02
- Creating objects and playing with their parameters.
- Editing objects with modifiers.
- Creating and editing shape object and playing with their parameters.
- File saving, clone, instance.
Class 03
- Unit measurements.
- Group.
- Modifiers: lattice, bend, Melt, taper.
- AEC extended.
Class 04
- Array.
- Snapping.
- Modifiers: FFD, Pivot, Shell, Xray mode, Noise.
- Sub-object level of Modifiers.
Class 05
- Spline in detailes.
- Text & textPlus.
- Modifiers: Lathe, Sweep.
Class 06
- Booleans, Pro-boleans, Scatter, Bevel.
- Loft in details.
- Organize work with layers.
- Merge files, hide-unhide, freez-unfreez.
- Tools> re-name.
Class 07
- Preference: Scene undo level, autobackup.
- Viewport config: background, layout, statistics.
- Modifiers: slice, cap hole.
Class 09
- Poly modeling day 2.
- Viewport shading parameter.
Class 10
- Poly modeling day 3.
- Hot key editor, Load UI.